Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased vNext
Added
Changed
Deprecated
Removed
Fixed
Security
2.10.0-beta - 2025-10-02
Added
Commanders, a new era of clarity has dawned across the galaxy!
- ✨ Daily Battle Reports Unleashed: Every clash, skirmish, and full-scale war is now revealed during the daily update. No shadowy corners remain!
- 🔭 True Galactic Transparency: See the full scope of conflicts unfolding across the stars—nothing escapes your gaze.
- 🛠️ Powerful Search & Filter Tool: Cut through the chaos and track down the battles that matter most to you.
- 🪐 Alliance & Player Insights: Outcomes are aggregated by alliance and by commander, so you can measure the strength of your brotherhood—or size up your rivals.
The galaxy is alive with conflict. Now, at last, you can witness it all.
2.9.0-beta - 2025-09-18
Added
Commanders, a new update has landed! ✨ This release brings some highly requested improvements to help you read the galaxy at a glance and react faster in the heat of battle.
- 🟥🟩 Color-coded incoming messages – Instantly see if it’s a friendly reinforcement or a hostile threat marching your way.
- ⚡ Quick filters for messages – Cut through the noise and focus only on what matters most.
- 🌐 Color indicators in the solar system view – Fleets are now marked by allegiance, so you know right away who’s friend or foe.
- 🛡️ Enemy sieges shown in the solar system – No more surprises! Active sieges are now clearly displayed.
2.8.0-beta - 2025-09-12
Added
📝 Player Notes: Commanders, intelligence just got an upgrade! With Player Notes, you can now track your rivals and allies like never before:
- 🕵️ Write personal notes for every player in the galaxy.
- 📖 Keep track of intel reports, strategies, Discord names, or personal alliances/rivalries.
- 👤 Create and manage your notes directly on a player’s profile page.
- ⏳ Decide if your notes are permanent across games or temporary for the current round.
- 🤝 Share notes with your alliance to coordinate and outsmart the competition.
2.7.0-beta - 2025-09-10
Added
This update introduces several quality-of-life improvements to make navigation and information access smoother:
- TravelTime Calculator: Solar Systems can now be selected directly from a dropdown menu for faster and easier navigation.
- Planet View: A direct link to the corresponding Solar System has been added, allowing for quicker context switching.
- Alliance Member Page: The remaining time until the next Culture is now displayed, providing valuable insights for strategic planning and coordination.
2.6.0-beta - 2025-09-07
Changed
- Spend All PPs and production for sieged planets now follows the old classic rules:
- When selling PPs for Astro Dollars, only 70% of the PP on any sieged planets will be converted to money and the rest will be lost to the game.
- While a planet is under siege, production and population growth continues to accumulate in the usual manner.
Fixed
- Mouse issue when dragging map
2.5.0-beta - 2025-09-05
Added
Hey Eco-Heroes! ✨
This update brings some fresh green power-ups to the game:
🚀 What’s New?
Eco-Bonus goes public!
Your Eco-Bonus is now proudly displayed on your profile – let the world see how eco-awesome you are. 🌍💚Climb the Eco-Bonus Ranking!
A brand-new leaderboard is here. Compete, compare, and rise through the ranks to prove you’re the ultimate Eco-Champion. 🏆Tighter Eco-Bonus Groups
To keep the competition fair and fun, Eco-Bonus groups are now limited to 10 players. Smaller groups, bigger chances to shine! ✨
2.4.0-beta - 2025-09-02
Added
- Travel Time Calculator: No more guessing, now you know how long that warp jump will take!
- Spend All (Trade): See exactly what your interstellar shopping spree will get you. 🛒🚀
- Sortable tables
- Tooltips for icons
Changed
- Travel Time Calculation: Inter-system journeys now include a tiny interplanetary pit stop. (Snacks not included.) 🌌🥪
2.3.0-beta - 2025-08-31
Added: Player-Controlled Transport & Colony Ship Options
🛰️ Transport Options – you’re the boss now
Before, transports just did their thing. Now you call the shots:
- Conquer – March in and take over if the planet isn’t allied or is “mystery-owned.” Population only shrinks if you manage to wipe it out.
- Bomb – Each transport knocks off 1 pop. Basically, the “angry space postman” option.
- Allied – Yes, you can even do the above to your allies. ⚠️ Warning: space politics are hard, and your friends may not appreciate being bombed.
- Pro tip: Options can be combined for maximum mayhem (or precision).
🏗️ Colony Ship Options – more than just planet squatters
Colony ships are no longer one-trick ponies. Now you can tell them exactly what to do:
- Colonize – Take over a free planet. Costs one ship, but hey, new homeworld!
- Disband – Already own the place? Scrap your ships for production points (needs 2+ ships). Think of it as interstellar recycling.
- Gift – Send ships as a present to the planet’s owner. ⚠️ Just so you know: disband still happens, even if you’re gifting to an ally.
- Mix & match: Yup, these can also be combined.
2.2.0-beta - 2025-08-28
Added
- Filtering and sorting in Player Search tool
- 'Who is online'
2.1.0-beta - 2025-08-26
Added
- Added science reasearch pipeline
2.0.0-beta - 2025-08-21
Added
- New round
- Rename Ruchba to Glagnarx (Winning alliacne GHR)
- Predefined races when joining
- Create NAP and TA buttons on player profile page
- Display permanent points on player and alliance profile
- Optimized interface for launching fleets
- More help and info icons (Production, Population Points, Culture, Siege, etc.)
- Artifacts stay active until sold
- Map legend
- Player search for TAs and NAPs
- Race Planner
- Tools Overview
Changed
- Changed stock price calculation: price = (current price + new price) / 2
- Reduced race values for attack and defence (- 1/4)
- Winning conditions: Players 150 points, Alliances 75 points over 3 days
- Players start with Culture Level 3, Bio Level 5 and 1.500 Production Points
1.10.0-beta - 2025-08-11
Added
- Map updates
- Alliance Battle Reports
- Player Statistics
1.9.0-beta - 2025-07-13
Added
- More help and info icons
- Looping fleets
- Highlight selection in buy screen
Fixed
- Alliance fee
- was: Creating an alliance did not reduces the alliance fee from the player account
- fixed: Creating an alliance reduces the alliance fee from the player account
1.8.0-beta - 2025-07-05
Added
- Alliance selection in create NAP screen
- Links to member detail in alliance member list and overview
- Help for research types and buildings
- Copy system info to clipboard
1.7.0-beta - 2025-06-29
Added
- Fleet info in system overview
- Launch fleet from system overview
- More system colors based on system status
Fixed
- Unknown planets
- was: Unknown planets could be colonized
- fixed: Unknown planets must be conquered
1.6.0-beta - 2025-06-25
Added
- New systems spawn, if "all culture levels" / "available planets" ratio is above a specified threshold
1.5.0-beta - 2025-06-24
Added
- Add help and info icons
Fixed
- Strongest fleet ranking
- was: Fleets in tranist were considered as strongest fleet
- fixed: Only fleets in orbit are considered as strongest fleet
1.4.0-beta- 2025-06-21
Fixed
- Handling of colony ships and transports on arrival
- was: CS and TR in stationed fleets reacted to the arrival of another fleet, even if the arriving fleet has no CS or TR
- fixed: CS and TR in stationed fleets only act on the arrival of another fleet, if the arriving fleet has CS or TR
1.3.0-beta - 2025-06-19
Added
- Add premium production points spending
1.2.0-beta - 2025-06-15
Added
- Add more rankings
- Add alliance management
- Add story telling
- Add delete player
- Optimized mobile display
Fixed
- Attack chance from bonus
- Defence loss from bonus
1.1.0-beta - 2025-06-12
Added
- Optimized local date display
- Round start handling
0.11.0-alpha - 2025-06-08
Added
- Optimized map
Fixed
- Round end handling
0.10.0-alpha - 2025-05-02
Added
- Add private messages
- Add more rankings
0.9.0-alpha - 2025-04-22
Added
- Add more rankings
Changed
- Optimized message pagination
0.8.0-alpha - 2025-04-06
Added
- Add more rankings
- Add battle reports
0.7.0-alpha - 2025-03-25
Added
- Add winning conditions
- Add game and round info
0.6.0-alpha - 2025-03-22
Added
- Add player resign
0.5.0-alpha - 2025-03-10
Added
- Add trade agreements and trade agreement management
- Add price history charts
Fixed
- Building limit. There is no limit anymore. You can build as many buildings as you want.
0.4.0-alpha - 2025-02-28
Added
- Add alliances and alliance management
Fixed
- Conquering unknown planets
0.3.0-alpha - 2025-02-22
Added
- Add battle calculator
Fixed
- Ship costs by economy level
0.2.0-alpha - 2025-02-21
Added
- Add more rankings
- Add swipe through planets on mobile
Fixed
- Battle against opponent having only SBs made no damage
- Check max orderable supply units
0.1.0-alpha - 2025-02-17
Added
- Add basic hosting modules for player, planets, systems, fleets and ranking
- Add in game pages for base game play
- Add non in game pages
- Add core identity management like registration, login, logout